Vray 4.0 3ds Max


Originally posted on 14 March 2020. Scroll down for news of the 4.30 updates.

  1. Vray 4.0 3ds Max 2019
  2. Blender
  3. Vray 4.0 3ds Max Download
  4. Setting Vray 4.0 3ds Max

Chaos Group has released Phoenix FD 4.10, the latest update to its fluid simulation software for 3ds Max and Maya, speeding up the particle shader and improving the GPU preview.

In addition, the 3ds Max edition can now use any 3ds Max particle system as a fluid source.

Max

Both editions: faster particle shading, improved GPU preview
In both editions of the software, particle shading is faster: the particle collection process that takes place prior to rendering is “up to 2x” faster for Maya, and “up to 5x” for 3ds Max.

Phoenix FD 3 for 3ds Max is now available. Browse our line of free Phoenix FD tutorials today & bring more realism to your visual effect project. Phoenix FD has been given a full makeover with new intuitive controls, presets, & GPU-accelerated previews. Vray for 3ds max manual pdf Rachel blog V-Ray for 3ds Max is a production-proven rendering software. Known for its versatility and ability to handle any type of project — from massive, dynamic scenes having thousands of lights to a sublime still life — it is the go-to solution for artists and designers across 3D industries.

3ds Max 2022 (3D Studio thru Max 2022), GIGABYTE X570 AORUS x570 Master Motherboard, Ryzen 9 3950x CPU, Noctua NH-D15S CPU Cooler, 128 GB G.SKILL Trident Z Neo DDR4 Ram, Sabrent Rocket NVMe 4.0 M.2 drives NVidia RTX 2080 Ti, Space Pilot Pro, Windows 10, Tri-Monitor, Cintiq 13HD. Vray 4.0 3Ds Max Professional Symbolism And; Vray 4.0 3Ds Max Download Lumion Split; You can make any special moments 20-half immediate for 3dbeds Max. The dim ranges have got to examine and the last produce of the picture which is certainly less subject matter to the components. Vray for 3ds max manual pdf Rachel blog V-Ray for 3ds Max is a production-proven rendering software. Known for its versatility and ability to handle any type of project — from massive, dynamic scenes having thousands of lights to a sublime still life — it is the go-to solution for artists and designers across 3D industries.

The Maya edition also gets a new Count Multiplier to increase the number of particles in the particle shader.

In addition, the GPU preview for simulations has been improved, getting controls for light direction, the option to preview fire sims, and a range of new output options.

In addition, there are a range of smaller performance improvements and bugfixes: FLIP fluid particle resimulation is “up to 20%” faster on “some scenes”.

3ds Max only: support for PRTReader and PRTLoader particles as fluid sources
The 3ds Max edition also now makes it possible to use any particle system as a fluid source, adding support for Phoenix PRTReader particles and Krakatoa PRTLoader particles.


Phoenix FD’s new Texture UVW system being used to simulate thin smoke. In the 4.20 updates, Chaos Group has added the option to fill a simulation volume using TexUVW.


Updated 24 June 2020: Chaos Group has released Phoenix FD 4.20 for 3ds Max and Maya, the next versions of the software: despite the jump in version number, there were no intervening 4.1x releases.

Both updates improve simulation previews, with Particle Preview mode now supported in the standalone preview as well as viewport previews; and the viewport preview now supporting Velocity Streamline mode.

V-Ray users can also now render scenes with Phoenix FD’s particle shader in Fog mode.

The Texture UVW feature introduced in Phoenix FD 4.0 has also been “improved … for smoke simulations [including support for] filling an emitter’s volume with TexUVW and RGB”.

In addition, the 3ds Max edition gets support for 3ds Max 2021 and V-Ray 5. There are also a number of smaller changes and bugfixes: you can find a full list via the links below.



Updated 24 September 2020: Chaos Group has released Phoenix FD 4.30 for 3ds Max and Maya, adding support for force tuning to the software’s Voxel Tuner and Particle Tuner.

The changes make it possible to set scene forces only to affect particles or voxels with specified channels, that are inside or outside specified geometry, or according to textures.

According to Chaos Group, that “effectively [allows users] to mask forces and gain precise control over how, when and where forces affect the simulation”.

The updates also introduce a new cacheless simulation option to speed up larger sims, and improve performance of FLIP liquid simulations, although the release notes don’t put a figure on the speed boost.

Vray 4.0 3ds Max 2019

In addition, the Maya edition gets support for V-Ray 5 for Maya. There are also a number of smaller changes and bugfixes: you can find a full list via the links below.

Vray 4.0 3ds Max4.0

Blender

Pricing and availability
Phoenix FD 4.30 is available for 64-bit 3ds Max 2016+ on Windows 7+ and Maya 2017+ on Windows 7+ and Linux only. New workstation licences of either edition cost $830; rental starts at $70/month.

Vray 4.0 3ds Max Download


Read a full list of features in Phoenix FD 4.30 for 3ds Max in the online documentation

Related posts:

Tags: 3ds max, 3ds Max 2021, cacheless simulation, Chaos Group, FLIP, FLIP solver, fluid simulation, fog, force tuning, gaseous fluid, GPU preview, Krakatoa, liquid simulation, Maya, particle preview, particle shader, particle system, particle tuner, Phoenix FD, Phoenix FD 4.1, Phoenix FD 4.20, Phoenix FD 4.20 for 3ds Max, Phoenix FD 4.20 for Maya, Phoenix FD 4.30, Phoenix FD 4.30 for 3ds Max, Phoenix FD 4.30 for Maya, PRTLoader, PRTReader, simulation cache, smoke simulation, standalone preview, Texture UVW, TexUVW, V-Ray 5, V-Ray 5 for Maya, velocity streamline, viewport preview, voxel tuner

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